Objective
Be the 1st to reach Moksha - Liberation!
directions
Intention – Players set an intention for their coming together and make a commitment to honor consent and confidentiality. What is shared in this circle, stays in this circle.
Teams – Players divide into 2 or more teams with at least 2 members on each team. (With fewer teams there is more participation and the game play is faster). Players agree which way to proceed. . .
• Continuous Play – When a team completes a challenge, they move forward 1 space and continue their path, alternating which teammate pulls a card. When they cannot complete a challenge, the game continues clockwise with the next team’s turn.
• Rotation Play – When a team completes a challenge, they move forward 1 space. Regardless of the outcome, the game continues clockwise with the next team’s turn.
Timekeeper – Players decide who will keep time. The Timekeeper will use their phone to set a 1-minute timer easy for everyone to hear.
Start – Each team places a meeple on the Start Space.
Game Play – Game begins with Community Play of Karma. The winning team advances clockwise 1 space and plays another turn.
• 4 Paths – When a team lands on 1 of the 4 paths: Karma, Bhakti, Jnana or Raja, they pull a card and follow the prompt.
• Yogi’s Choice – When a team lands on Yogi’s Choice, they 1st choose their path, then pull a card.
– If all players elect to skip 1 of the 4 Paths for the game, that path can be replaced with Yogi’s Choice.
• Stealing - If the guessers do not say the correct answer in Karma, Bhakti or Jnana, then the opposing teams, from last place to 1st, get 1 chance to steal the point.
• Community Play:
– When a team lands on a Community Play space or draws a Bhakti card, all teams participate using the same card.
– The other team(s) selects who their artist or actor will be.
– Whichever team answers correctly 1st, advances 1 space.
– If an opposing team wins, or no one identifies the word or phrase before the timer runs out, the turn is over and game play continues to the next team.
• Free Play:
– This space gives the artist or actor a chance to see how many words or phrases they can successfully move through in 1 minute.
– The team advances 1 space for each word or phrase they were able to guess correctly.
– There is No Community Play on this space.
Winning – The first team to reach Moksha wins! Players may choose to continue the game until the remaining team(s) reach Moksha.
Make it Personal – Like any practice, this game is here to serve you. Accommodate it to fit your needs in the moment, which may be different every time you play.
Alternative modes
Collaborative: Place a single meeple on the board and take turns pulling cards in a clockwise rotation. Everyone works together to reach Moksha.
• The game starts with the youngest player drawing a card and following the Karma prompt. If successful, the meeple advances 1 space.
• In Jnana, everyone can collaborate to choose the correct answer.
• There is No Community Play or Stealing in this mode.
Individual: If you have an odd number of players or prefer every player for themself, the game can be played in Individual mode.
• Players decide on Continuous or Rotation play.
• Each player places a meeple on the Start Space.
• The game starts with the youngest player drawing a card and following the Karma action.
If successful, the player advances 1 space.
• In Karma or Bhakti, both the artist or actor and the guesser advance 1 space for a correct answer.
• In Jnana, the player whose turn it is answers the question. If they guess incorrectly, the other players from last place to 1st get 1 chance to steal.
• There is No Community Play in this mode.
Mini-games: There are 4 Paths or categories in Moksha. Players may choose to play only 1 (or 2 categories) as a Mini-Game. Score can be tracked on paper.
4 yoga Paths
The 4 Paths of Yoga provide unique and complementary practices to support in deep awakening. All rivers lead to the same ocean.
karma (kahr·muh)
Path of Action - Service - Hands
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When a team lands on this space, the player whose turn it is pulls a card and has 1 minute to DRAW the word or phrase for their teammates to guess. (The added Sanskrit translations are there for education and are not required answers.)
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If a team is able to guess the phrase or any form of the word correctly, they advance 1 space.
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Artists may not draw yoga postures, numbers or words, nor act, speak or make sounds.
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Players can ask questions, to which the artist may draw responses.
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If the player does not recognize the word or phrase, they can pull another card.
Trust Intuition – If the active mind icon appears on your card, draw with your eyes closed.
Balance the Mind – If the decorative hand icon appears on your card, draw with your non-dominant hand.
Bhakti (bahk·tee)
Path of Devotion - Expression - Non-Verbal Communication
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When a team lands on this space, the player whose turn it is pulls a card and has 1 minute to ACT the word or phrase for their teammates to guess, using gestures, expression and movement.
(The added Sanskrit translations are there for education and are not required answers) -
If a team is able to guess the phrase or any form of the word correctly, they advance 1 space.
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Actors may not perform yoga postures, point at objects, make sounds, move their lips or spell letters in any way.
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Players can ask questions, to which the actor may give non-verbal responses.
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If the player does not recognize the word or phrase, they can pull another card.
Community Play - If this appears on your card, all teams participate by selecting who their actor will be and using the same card .
Jnana (gnyah·nuh)
Path of Knowledge - Wisdom - Intuition
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When a team lands on this trivia space, the player whose turn it is pulls a card and reads the question aloud.
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The team gets 1 chance to THINK, answer the question correctly to advance 1 space.
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Categories:
- India
- Deities
- Anatomy & Physiology
- Sanskrit
- Chakras
- Philosophy
- 8 Limbs
- Asana
raja (rah·juh)
Path of Meditation - Consciousness - Direct Experience
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When a team lands on this space, the player whose turn it is pulls a card, reads in silence and follows the directions.
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Upon completion of the task, the team advances 1 space.
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Players are asked to practice deep listening while the player whose turn it is SHARES.
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These activities are meant to be 1 minute. Players may choose to take more time.
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